Benefits and Features
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Highly motivating educational learning experience for both children with and without disabilities.
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Entire system (hardware and software) created by a team of clinicians, educators, engineers, and parents.
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Easy to manipulate alternative keyboard.
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Four (4) colorful and easy to access single switches or aFFx™ Activators aligned horizontally on a secure platform.
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aFFx Activators are designed to accept different pressure inputs including even the lightest touch from a user who demonstrates weakness.
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aFFx Activators are calibrated according to the child’s skills and abilities.
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Includes a functional built-in microphone to allow a child to access the software program with their voice.
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Features a brightly animated virtual robot named CosmoBot™.
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Animations and character designed to capture a child’s interest and motivate them to practice activities that support education and therapy goals.
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Accessed via Mission Control through aFFx Activators or built-in microphone.
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Uses innovative prompt system to support the child through a variety of learning experiences.
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Global default settings are adjustable to enable customization to each individual child’s physical or cognitive skill level and other therapeutic needs.
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Database saves the settings for each child for future use.
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Content and process goals were designed using development activity program (DAP) guidelines.
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Content/Process Goals include: color identification, relative size and amounts, directionality, prepositions, introductions to numbers and shapes, self mastery, attention and focus, sustained play and exploration, and problem solving.
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Includes a carefully designed Curriculum Guide that serves the dual purpose of operations manual and activity guide.
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Curriculum Guide reinforces the learning objectives of the software through the use of pre-activities and post-activities at home.
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